Kingdom Hearts Combines Disney Square Enix on PlayStation 2 – September 16th, 2002 - Today in Video Game History

in Hive Gaming2 days ago

When I first heard about Kingdom Hearts I was a little dismayed. I was, still am, a big Disney fan. The problem is, I was coming out of the whole “Square rocks” phase of my gaming life. It was intriguing to see what Square Enix did with a blanket Disney license. Something I am sure they paid dearly for. I am VERY glad that I gave Kingdom Hearts a chance back then. Thankfully they did not go with a generic brawler, like I was looking at on the shelves of Best Buy. This was a classic example of how companies should mix their talents - Kingdom Hearts was, and still is, awesome. The mix of Square and Disney characters was done quite well.


Kingdom Hearts was a departure of sorts

While not perfect, that camera UGH! Kingdom Hearts was still iconic and well representative of the source material. There was never a Disney game like this before. Other than remakes and updates, there has really not been another on this level since. Sure, the camera was more trouble than it was worth at times. Considering what you are experiencing here, the shoddy camera is easy to overlook. There have since been much better PlayStation 2 3D action games made available.

An all-star cast

Accompanying you on your quest in Kingdom Hearts is Goofy and Donald Duck assisted throughout by just about every Disney character you can think of, and a few key Square people. This title was just so much fun to play. Well, untill you get to a level where the jumpy camera causes you more trouble than you thought possible.

Taking chances sometimes pays off

3D action platform games were still relatively new when this game was released. Square Enix (then just Square) payed attention. There is a lock on for enemies, collectibles, for the most part, are drawn to you via a hand magnet. The game world is carefully crafted to hide fog, breaks and shearing problems too.

If you don’t have a copy of Kingdom Hearts in your collection, for shame. This is Square Enix in great form. They have also done well to keep the games available. Anyhow, if you are unfortunate, head over to eBay or Amazon and correct it.

This article was originally published on Retro Gaming Magazine.


Oh God, yes, the camera was horrible! It was such a fantastic game though, regardless. 🙂 I remember the camera being a right pain in the butt when starting out at the colliseum -- all those crates and adjusting the camera angle constantly! Ugh, haha.

I hated the camera so much but loved the idea and such of the game that I had to just get over it. That was quite a hurdle to get over though.